
The Captain Archetype, whose role is to aid his army in pushing the enemy back, is to stay near his soldiers while doing so. A secondary focus ould be on Ailment Resistance to cap off with the skill Holy Light.

Runes that focus on Command point gain would be just as important as well. Rune: For a more offensive Archetype, Look for vampirism and Damage runes. Sword: Non-magic damage, Balanced Attack speed, Moderate damage (+20-45)Īrmor: Focus Primarily for Cape Armor and Secondarily for Armor and Health as well as mobility. The Archetype's skill focus between the two classes are an evenĥ0-50 and focuses on self-preservation and Damage (Knight) as well as boosting the stats of your soldiers (Paladin). The Captain Archetype focuses upon this goal by stacking (from most importance) Health, Damage and Armor while focusing on giving your units the support they need (Healing, Defence,and Attack boosts). The Captain, both the unit in the game, and the Archetype itself, have one goal in common: Kill as many enemies and buff as many soldiers as possible. Note: All Archetypes are powerful at max level.Ĭaptain (Offensive Human Knight/Paladin class) These will also range depending on what kind of army best suits you. Since there are multiple ways to customize your hero (Armor, Skills, Weapons, etc.,) this will be a guide to figure out what kind of hero your character wants to be.



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